In the game the player must manage his basic needs. These are Happiness, Knowledge and Money. He makes decisions using cards, and those decisions reflect his student variant. Those variants range from a depressed alcoholic to a nepo-baby. There are 12 rounds that the player must survive, and in each round he has 24h to make his choices. 

Updated 23 days ago
StatusIn development
PlatformsHTML5
AuthorChillBananaStudios
GenreCard Game
Made withUnity

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